Summary

Eat as much as you can before munching yourself into a corner.

When you move in a direction, you erase N grid squares in that direction, N being the first number in that direction and your score for the move. You cannot move onto a space you have already eaten, and the game ends when you cannot move.

Resources


READMEroadmap file
greed-4.2.tar.gzgzipped source tarball
NEWSproject news
COPYINGproject license
greed.htmlHTML rendering of greed.6

The project repository is at https://gitlab.com/esr/greed.

If you appreciate this code (and especially if you make money by using it) please support me on Patreon.

Recent Changes

  Document the basic movement keys better on the manual page.
  Change from BSD 3-clause to 2-clause and use SPDX tagging.

Supporters

This work is funded by...

My Bronze supporters on Patreon: Martin Hohenberg, Jerod Tufte, Jae Yang, Daniel Garber, Kyle Burkholder, Josh Stegmaier, Mike Nichols, Donald Greer, Mark Ping, John D. Bell, Tom Taylor, Arnold F. Williams, George Brower, Michael Nygard, Brendan Long, Aaron deBruyn, Sven Dowideit, Dave Witten, Jolyon Ansuz, Jonathan Cast, James Cronin, David L. Jessup, Christopher Chang, Jacob Lyles, Neil Anuskiewicz, Mordant, Clemens Ladisch, Wojciech Woytniak.

My Institutional supporters on Patreon: Jason Azze and the DEVOPS team at his $DAYJOB.