= SST2K project news.

2.9: 2026-03-15::
    Three-window mode; on terminals with LINES>40 chart is always up. 
    New game length option - "sandbox" has no time limit.
    Novas have a small chance of producing a black hole, as in BSD Trek.
    Catch the help up with reality about the wayback setting.
    Documentation completely spellchecked.
    Code hardening with ChatGPT 5.2.
    Fix a crash bug that could occur on Supercommander death.
    Fix misallocation of damage in multiple-enemy combats.
    Fix a bug that prevented promotion of enemies from having much impact.
    Fix bug that caused wrong display of from location on enemy retreat.
    Prevent several divide-by-zeros in (possibly unreachable) edge cases.

2.8: 2024-02-10::
    Fix for enemy dispersion on torpedo hits.
    Re-conform to the documentation by removing the .py estension from sst.
    Fancy-mode coordinates can have the Y as a letter, e,g. "c4" = "3 - 4".
    Wayback option: you can revert the game to the behavior of past years.

2.7: 2021-09-20::
    Ubuntu has abolished /usr/bin/python, change shebang to python3.

2.6: 2021-04-16::
    Fixed a longstanding bug in the chart display.
    Minor port fixes for recent Python 23 versions.
    Test suite is TAPified.

2.5: 2019-04-24::
    Now runs identically under Python 2 and Python 3.

2.4: 2019-04-22::
    Fixes for deathray, formatting, double-counting in score logic.

2.3: 2018-08-12::
    Crash bug fix when docking with no starbase in sector.

2.2: 2017-03-01::
    Added color. Added BSD Trek 'CAPTURE' and 'CLOAK' (from Tom Almy's
    2013 changes).  Many bug fixes.

2.1: 2012-02-16::
    Packaging fixes, pychecker cleanup, cope with Freshmeat name changes.

2.0: 2010-11-30::
    Game code moved to Python. Many bug fixes.

1.0: 2004-06-06::
    Initial release.


