= SST2K project news. 2.9: 2026-03-15:: Three-window mode; on terminals with LINES>40 chart is always up. New game length option - "sandbox" has no time limit. Novas have a small chance of producing a black hole, as in BSD Trek. Catch the help up with reality about the wayback setting. Documentation completely spellchecked. Code hardening with ChatGPT 5.2. Fix a crash bug that could occur on Supercommander death. Fix misallocation of damage in multiple-enemy combats. Fix a bug that prevented promotion of enemies from having much impact. Fix bug that caused wrong display of from location on enemy retreat. Prevent several divide-by-zeros in (possibly unreachable) edge cases. 2.8: 2024-02-10:: Fix for enemy dispersion on torpedo hits. Re-conform to the documentation by removing the .py estension from sst. Fancy-mode coordinates can have the Y as a letter, e,g. "c4" = "3 - 4". Wayback option: you can revert the game to the behavior of past years. 2.7: 2021-09-20:: Ubuntu has abolished /usr/bin/python, change shebang to python3. 2.6: 2021-04-16:: Fixed a longstanding bug in the chart display. Minor port fixes for recent Python 23 versions. Test suite is TAPified. 2.5: 2019-04-24:: Now runs identically under Python 2 and Python 3. 2.4: 2019-04-22:: Fixes for deathray, formatting, double-counting in score logic. 2.3: 2018-08-12:: Crash bug fix when docking with no starbase in sector. 2.2: 2017-03-01:: Added color. Added BSD Trek 'CAPTURE' and 'CLOAK' (from Tom Almy's 2013 changes). Many bug fixes. 2.1: 2012-02-16:: Packaging fixes, pychecker cleanup, cope with Freshmeat name changes. 2.0: 2010-11-30:: Game code moved to Python. Many bug fixes. 1.0: 2004-06-06:: Initial release.