Green Plague 4 Craw Wurm (the heavy artillery) 4 Giant Spider (to block flyers) 2 War Mammoth 2 Thallid 2 Thorn Thallid 2 Llanowar Elves 4 Tranquility (use these against Green & Black CoPs) 2 Giant Growth 2 Fog 2 Wild Growth 11 Forest 4 Plague Rats (the sneaky left hook) 2 Drudge Skeletons (use these to block opponent's heavy hitters) 2 Terror 2 Fear (cast these on your Craw Wurms if possible) 2 Drain Life 2 Weakness 9 Swamp This is 60 cards and tournament-legal straight up. Optional additions: 1 Wall of Brambles (you can sub this for Wall of Wood) 1 Soul Net (you win every time opponent kills Thallid spawn) 1 Dark Heart of the Wood The green creatures are offense, the black creatures defense. I find that it's pretty typical to see three Plague Rats come out during the game; with luck, your opponent will get suckered into using his quick-kill cards on them and end up naked to the claws and teeth of your Craw Wurms. ($Id: greenplague.d,v 1.4 1995/04/13 17:56:52 esr Exp $)