Feedback 4 Psychic Venom (mess up his lands) 2 Soul Barrier (make it hard for him to summon) 4 Errant Minion (make his creatures damage him when a summon work) 4 Backfire (make him hurt if despite all this they inflict dmage) 2 Arnljot's Ascent 4 Feedback (make those COPs hurt, too) 10 Island 2 Icatian Javelineers 2 War Elephant 4 Adarkar Unicorn (use these to power a late-game Arnljot's Ascent) 2 Seraphs 2 D'avenant Archer 2 Mesa Falcon 1 Castle 2 Circle Of Protection: Red 10 Plains 4 Juggernaut 61 cards, Tournament-legal. Optional extras: 1 Delif's Cone 1 Illusions of Grandeur 2 Roterothoper 2 Joven's Tools 1 Soul Net The concept of this deck is "Damage the opponent with his/her own creatures and enchantments". Cathy Olanich designed this one. ($Id)