--- glGetTexImage.3gl-orig 2006-12-20 04:13:00.000000000 -0500 +++ glGetTexImage.3gl 2006-12-20 04:13:10.000000000 -0500 @@ -101,7 +101,7 @@ or to the height of the texture image (including border if one was specified) for 2D images. -.BP +.P Because the internal texture image is an RGBA image, pixel formats \%\f3GL_COLOR_INDEX\fP, \%\f3GL_STENCIL_INDEX\fP,